Thursday, July 27, 2017
 
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Opening title - 2D particles in Digital Fusion


Christmas Carol Trailer shots – Cloth Rigging and shotwork on all Ghost of Christmas Past, Ghost of Christmas Future. Shotwork on Scrooge in chair.


Lucasarts - Sam and Max 2 promo - Glass shatter effect, glowing shaders, gunsmoke, car exhaust, comping with After Effects and Digital Fusion. Character Rig for Burgler. Disco ball effects.


Lucasarts - Sam and Max 2 live action promo - Lighting to match live action, comping, sparks, smoke, dust etc. effects. Rendering in Maya.


Hoth flyby - Snow shader, rendering, comping


RTX Red Rock – Shuttle Crash – Smoke, dust, impact particle effects, rendering, compositing.


Wrath Lucasarts logo animation - Rendering, comping, flame and lightning effects.


Starfighter 2 - Character and facial rigging of both Mace and Adi. Faux cloth setup for Maces robe using dynamic curves and joints.


Knights of the Old Republic 2 logo treatment - Modeling, animation, rendering, effects.


RTX Red Rock - Temple marsquake - Rendering, comping, effects.


RTX Red Rock - Battle aftermath crater - Environment modeling and texturing, rendering, lights, smoke, glow, fire effects, and compositing.


Guitar Hero, Van Halen - adapting existing 3D Studio Max rigs to new characters and exporting them as well as motion captured animation and cameras into game engine.


Quantim of Solace, James Bond game - Character rigs, facial rigs, rendering.

  
 
 
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